View Full Version : ctf_frogger Teaser
Hsnopi
02-04-2008, 10:03 PM
I still have a lot of work to do. Also if you look close at the image on the left you can see the blood stain where my first attempt to rocket jump up failed.
This is just one half of the map, only one decal and no details like hay bails and such.
The metal things on the left will lead to the water half of the map.
http://www.hsnopi.net/media/froggerTease.jpg
MagiCanduBar
02-04-2008, 10:57 PM
did you import some leet frogger music into the map?
wow nice work. Can't wait to play it soon.
-Naz
Hsnopi
02-05-2008, 02:16 PM
well the internet went down at worked so i finished designing theotherside of the map (the water side.) so all the routes shoudl be in place within a few days. then I need to work on lighting and the flags and pathing.
then decals
I am leery about calling it ctf_frogger or using frogger music for copyright reasons.
not sure what to do about that.
Pfaffgod
02-05-2008, 03:17 PM
I think your safe with copy right issues since your not selling it but I could be wrong. Then I also think if you credit them, but still I'm not sure.
MAGZine
02-05-2008, 05:20 PM
If you just had a small bit of music playing somewhere, a small clip/portion in your map, that could be considered fair use, could it not. (Think: you walk into a room and you heard the TV)
Hsnopi
02-07-2008, 11:10 AM
UPDATE: I have the truck driving in the correct direction. Ihave added the water and finished designing the under ground section below the water for the alternate entrance to the intel. Fixed a positioning area and finished the 2 spawn rooms. I also aligned some of the textures to not be as obnoxious.
SpongeBob
02-07-2008, 11:41 AM
Zine won't like it. Zine hates everything
Pfaffgod
02-07-2008, 03:55 PM
Who shoots trains.
MAGZine
02-07-2008, 05:58 PM
Zine won't like it. Zine hates everything
No, just you. :P
Hsnopi
02-08-2008, 11:40 AM
well I am 80% done wiht structure adn am doing some optimization, this is gonna take a bit as I have never done it before.
Still need to make the decals and sounds.
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