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View Full Version : Enemy Territory: QUAKE Wars 1.2 Update Soon - Details Inside



Ifurita
10-24-2007, 04:58 PM
http://community.enemyterritory.com/?q=node/188


Submitted by Locki on Wed, 2007-10-24 09:33.
We couldn't have hoped for better reviews for our first ever retail game - over 30 publications and counting have scored the game at 90% or over, while we've achieved thirteen more awards from those same reviewers which brings ETQW's award and nomination count to over 50! On the retail front ETQW debuted in the US and the UK and immediately snatched the number 1 slot in the PC game charts of both countries. We're delighted, but don't have much time to hoot about it - the entire Splash Damage development team is still completely occupied with ongoing support of ETQW for the PC. It is less than a month since the game's retail release and we're almost ready with the next feature-packed update. Here's an overview:

Angry Kid
10-24-2007, 06:24 PM
Other than the stuff about the bots becoming even more ornery, all the updates sound excellent - especially the VoIP.

But what grabbed my attention was:
. . . the addition of a threaded renderer (yielding even greater performance from quad core processors)I know the UT3 engine supports multithreading, but are there any other released games out there that are multithreaded? Can it be that there is finally a real, no-sh!t reason for a gaming PC to have multiple cores??!?

Well, can it??!?!