View Full Version : Mod change for COD
Menzel
02-05-2004, 12:13 AM
Greetings folks,
Due to problems with the latest version of Demolition and COD 1.2 crashing the server on gametype changes I've taken Demolition off for the time being. In it's place I've put up another MOD for us to test, Reinforced Search and Destroy.
RSD is an enhancement to Search and Destroy with a few nice features. It allows multiple lives instead of only one life, it has spawn protection to prevent spawn camping, shell shock, and it has cookable grenades. All demolition maps in the rotation have been set to RSD for now.
Demolition will come back but not until it's been fixed enough to stop server crashing. Please offer some feedback on RSD, or any other mods out there that you'd like to try.
Thanks,
Menzel
________
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Menzel
02-05-2004, 12:18 AM
Taken from the Reinforced Search and Destroy read me
-=Introduction=-
I created RSD because I felt the current gameplay modes in CoD were lacking.
SD and RE were only one life to live and usually evolved into a deathmatch.
I decided to create RSD in the image of RtCW, with timed reinforcements and
bomb planting/disarming. I would like to thank all the people who gave me
feedback and helped me test my mod. <3
-=How to Win=-
* Attackers
Blow up the objectives with the bomb.
* Defenders
Prevent the attackers from blowing the objectives in the time limit.
-=What is Different from SD=-
* No longer OLTL - when you die, you get placed in the reinforcement
queue. You then spawn with the rest of your team.
* If the defending team disarms the bomb, they do not win. For the
attacking team to win, they must blow up the objectives. For the
defending team to win, they must hold back the attacking team for the
duration of the round.
* Game time limit and score limit are no longer used. Instead, a game
is broken into rounds and each round has a time limit.
* If the game is in Normal Mode, you can plant/disarm at both objectives
at once.
* When you die, you don't go into spectator mode. Your view stays where
you died. This is an unintentional but welcomed "feature". :)
* Can join the game at any time. Server can specify optional late-join
and switch-team penalties to be applied to the player (penalties take
the form of increased respawn time).
* Spawn Protect gives you temporary invulnerability at spawn to fight
spawn camping. The other team sees a white cross above your head
which signifies you cannot be hurt. The player will see a countdown
clock above his ammo count.
* Team Balance balances out uneven teams by shifting players with the
lowest score to the team with the lowest number of players.
* Player does not start out with maxed out ammo. Instead, players are
defaulted to two extra clips of ammo. Additionally, the server can
set individual weapon ammo limits.
* Server banners let server admins periodically remind users of the rules
or their clan website or any other thing they want.
* The killcam can be disabled.
* New Friendly Fire mode.
* Team Killing penalty.
________
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DrGreen
02-05-2004, 01:37 AM
Danke as always, Herr Menzel
Sounds pretty good. Thanks Menzel.
Wrigs
02-05-2004, 10:24 AM
2 extra clips, that could be good and bad. That suxors for me when i get in a roll because i'm not NV or BOK who use 3 shots, i use the whole clip. Well that reinforces my strategy to carry 2 auto weapons on most maps.
GIJay
02-05-2004, 11:39 AM
I like it sounds great check it out on the weekend ....
Bokchoi
02-05-2004, 02:06 PM
COOKABLE NADES!!! Woohoo 8O Puppy, got any recipes? :wink:
SauerKraut
02-05-2004, 02:44 PM
awesome! Thanks Men.
Iron Sauron
02-05-2004, 03:14 PM
wooohoo!are there limited lives? or just timed reinforcements?
Chalybos
02-05-2004, 03:17 PM
Taken from the Reinforced Search and Destroy read me
-=Introduction=-
I created RSD because I felt the current gameplay modes in CoD were lacking.
SD and RE were only one life to live and usually evolved into a deathmatch.
I decided to create RSD in the image of RtCW, with timed reinforcements and
bomb planting/disarming. I would like to thank all the people who gave me
feedback and helped me test my mod. <3
-=How to Win=-
* Attackers
Blow up the objectives with the bomb.
* Defenders
Prevent the attackers from blowing the objectives in the time limit.
-=What is Different from SD=-
* No longer OLTL - when you die, you get placed in the reinforcement
queue. You then spawn with the rest of your team.
* If the defending team disarms the bomb, they do not win. For the
attacking team to win, they must blow up the objectives. For the
defending team to win, they must hold back the attacking team for the
duration of the round.
* Game time limit and score limit are no longer used. Instead, a game
is broken into rounds and each round has a time limit.
* If the game is in Normal Mode, you can plant/disarm at both objectives
at once.
* When you die, you don't go into spectator mode. Your view stays where
you died. This is an unintentional but welcomed "feature". :)
* Can join the game at any time. Server can specify optional late-join
and switch-team penalties to be applied to the player (penalties take
the form of increased respawn time).
* Spawn Protect gives you temporary invulnerability at spawn to fight
spawn camping. The other team sees a white cross above your head
which signifies you cannot be hurt. The player will see a countdown
clock above his ammo count.
* Team Balance balances out uneven teams by shifting players with the
lowest score to the team with the lowest number of players.
* Player does not start out with maxed out ammo. Instead, players are
defaulted to two extra clips of ammo. Additionally, the server can
set individual weapon ammo limits.
* Server banners let server admins periodically remind users of the rules
or their clan website or any other thing they want.
* The killcam can be disabled.
* New Friendly Fire mode.
* Team Killing penalty.
Reads like you keep respawning until the game ends. To me, anyway.
RobRoy
02-05-2004, 06:16 PM
Kool! Thanks Menzel :D
RedFury
02-05-2004, 06:38 PM
V57 ! Good, hopefully the server won't crash and empty out again. I've barely played in days. Cookable nades, tee hee ! Like old school Wolf days ! :D
Slyfox
02-06-2004, 10:41 AM
I was wondering what had happened to DEM,but good to know and thanks for the heads up Menzel 8)
Wrigs
02-06-2004, 05:15 PM
I was wondering what had happened to DEM,but good to know and thanks for the heads up Menzel 8)
nice signature :lol: :lol: :lol: Can i spit tobacco juice :D
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