PDA

View Full Version : BF-Vietnam ....Lots of new Info.



Dali
12-11-2003, 05:49 PM
A few interviews and Pre-Alpha gameplay reviews!

http://www.subsim.com/ssr/bf_vietnam/bf_vietnam_alpha.html

http://www.teamwarfare.com/forums/showthread.asp?forumid=117&threadid=100833

http://www.gamespy.com/previews/december03/bfvietnampc/index.shtml

Iron Sauron
12-11-2003, 08:21 PM
woooooow 8O

SpongeBob
12-11-2003, 08:33 PM
I understand your woooooow 8O
But, till I see "Awesome server side admin controls, no more chat lag" etc...I'll contain myself. They refer directly to the fact that EA has been evasive when asked about the long list of technical glitches.

MASH
12-11-2003, 09:27 PM
I too have reserved optimism, but I think EA knows they have a goldmine on their hands. I truly think BFV will be huge...

BFV on the Dome
DC on Analogs server

*drool*

SauerKraut
12-12-2003, 12:54 PM
I understand your woooooow 8O
But, till I see "Awesome server side admin controls, no more chat lag" etc...I'll contain myself. They refer directly to the fact that EA has been evasive when asked about the long list of technical glitches.


Glitches Smlitches! This is a game I'd buy with happy aplomb. Unlike SW just to play with you guys (though I DO like SW and CoD, it doesn't compare to DC)...i'll actually have something loveable and huggable and i'll squeeze it to death.

SauerKraut
12-12-2003, 12:56 PM
"Here, only the silent survive."
Once you are down and hiding in the grass, you find that the leaves are slightly translucent--you can perceive movement and shapes through the vegetation. This is a big improvement over BF42, where once you hid behind a bush, you couldn't see a darn thing. If you crawled forward until you could see, you were no longer in cover. With the new game, you can hide and still see pretty well. Boy, are snipers going to like this.


OMG SPLo0GEH4X

Chalybos
12-12-2003, 04:12 PM
"Here, only the silent survive."
Once you are down and hiding in the grass, you find that the leaves are slightly translucent--you can perceive movement and shapes through the vegetation. This is a big improvement over BF42, where once you hid behind a bush, you couldn't see a darn thing. If you crawled forward until you could see, you were no longer in cover. With the new game, you can hide and still see pretty well. Boy, are snipers going to like this.


OMG SPLo0GEH4X
Gonna get me a gunner on that Huey with reeeeeeeeeaaaaal good eyes.

Iron Sauron
12-12-2003, 04:31 PM
all these new graphical improvements, gameplay enacments and PORTABLE spawns, and you think about is the napalm? you guys are smarter than i thought.

Canadian Hick
12-12-2003, 06:47 PM
"Here, only the silent survive."
Once you are down and hiding in the grass, you find that the leaves are slightly translucent--you can perceive movement and shapes through the vegetation. This is a big improvement over BF42, where once you hid behind a bush, you couldn't see a darn thing. If you crawled forward until you could see, you were no longer in cover. With the new game, you can hide and still see pretty well. Boy, are snipers going to like this.


OMG SPLo0GEH4X
DITTO!

Dali
12-14-2003, 02:35 AM
One word: Napalm!
Two words: Napalm Lag!


LM :)

If your body is the one being charred beyond recognition by exploding flamable gel....a little lag might be welome! :wink:


and this is to make SK work for sniper kills!

To offset the abundance of cover and prevent BF-VN from becoming a sniper haven, DICE has added a "threat indicator", yellow arrows around the mini-map that signify which direction you are being shot from. Think of this as being able to hear the shots and discern their origin. A very good touch.

Chalybos
12-14-2003, 02:58 AM
One word: Napalm!
Two words: Napalm Lag!


LM :)

If your body is the one being charred beyond recognition by exploding flamable gel....a little lag might be welome! :wink:


and this is to make SK work for sniper kills!

To offset the abundance of cover and prevent BF-VN from becoming a sniper haven, DICE has added a "threat indicator", yellow arrows around the mini-map that signify which direction you are being shot from. Think of this as being able to hear the shots and discern their origin. A very good touch.

Napalm Lag will suck if you're getting the flames. It'll take you 2 minutes to die. Kind of like real life. 8O

Iron Sauron
12-14-2003, 08:39 AM
what news on the M-14?! One of my favorites, it better be in there.

Canadian Hick
12-14-2003, 02:18 PM
One word: Napalm!
Two words: Napalm Lag!


LM :)

If your body is the one being charred beyond recognition by exploding flamable gel....a little lag might be welome! :wink:


and this is to make SK work for sniper kills!

To offset the abundance of cover and prevent BF-VN from becoming a sniper haven, DICE has added a "threat indicator", yellow arrows around the mini-map that signify which direction you are being shot from. Think of this as being able to hear the shots and discern their origin. A very good touch.

:x :evil: :evil: :evil: :evil:
GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RR!